![]() ![]() World of Warcraft, a popular MMORPG, has over 10 million subscribers as of November 2014. In 2008, Western consumer spending on subscription MMOGs grew to $1.4 billion. ![]() Worldwide revenues for MMORPGs exceeded half a billion dollars in 2005, and Western revenues exceeded US$1 billion in 2006. ![]() MMORPGs are distinguished from single-player or small multi-player online RPGs by the number of players able to interact together, and by the game's persistent world (usually hosted by the game's publisher), which continues to exist and evolve while the player is offline and away from the game. Massively Multiplayer Online Role-Playing Game ( MMORPGs) blend the genres of role-playing video games (RPGs) and massively multiplayer online games, possibly in the form of web browser-based games, in which a very large number of players interact with one another within a virtual world.Īs in all RPGs, the player assume the role of a character (often in a fantasy or science-fiction world) and takes control over many of that character's actions. ![]()
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